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dead on the inside

posted: ¤ 2007-27-11

filed under ¤ research

some of you may or may not have noticed that little lst.fm widget over there on the left…

you may also have noticed
that I’m doing a whole lot of…
(you can call it research )
listening in the death metal genre

technically speaking
based on sheer speed alone
it should not be capable of being played with non-demon powered hands
[or an egg beater with a guitar pick or drum sticks attached to it]
yet it is people
playing drums, guitars, cookie monster impersonating

there is a cohesion
a unification of perfectly timed percussion and the other distorted drop tuned things (mostly guitars)

you’d think this would be an easy thing to emulate with machines.
It’s not.

with most electronic music that attempts to be more “aggressive”
it ultimately winds up coming across more ambient to my ears
you know what im talking about1
as they are just “joyful noise”, the drums cease to exist
I stop listening to the percussion and focus on my ears on the backdrop.

note to electronic producers:
just because your percussion is above the 168bpm mark does not mean you are angry. it just means you are probably a little more disorganized than you should be. Admittedly it takes great skill to write anything above your standard 4/4 at 144bpm that doesn’t suck I haven’t been able to sucessfully do it and probably won’t ever.

There is no denying the intent of a decently produced death metal track . it is here to kick you in your teeth and take body parts as trophies.

So the real question as a producer is:
Now that I’ve identified a problem what should/can be done about it? how do I translate this into something useful?

anyway
I’ll quit with the rambling
and leave you instead with some death metal gems that i recommend

In order of significance

enjoy

1 noisy random drums with some ambient noise that slips in and out of the mix